Snick Snack Games is a one man band situation, And I'm working on games on my spare time. I'm based in Sweden so expect to see releases around when the dark hits ( Sep-Feb ).
Working with gametrailers/cinematics on a big company. I have experience with the visual and audio side of my gaming projects, but are quite new to coding and illustrating.
The base idea was to do an infinite-shooter with monsters there you can compete with your HI-score online. But after a while of thinking (with my love for space) and after a few rounds of Beat Saber, it shifted to become what it is now.
I was hoping to do a relaxed game where I can run around and search for stuff. But over four month it grew into what it is now. I added machines, enemies, and even a sorry mode. this game is far from “mainstream” but I think it is a lovely small game if i may say so myself.